TwoSided = false bDisableDepthTest = false bIsMasked = false ReferencedTextures[4] = { ReferencedTextures[0] = Texture2D'WEP_RepairPack_1p.Textures.WEP_RepairTool_Nrm' ReferencedTextures[1] = Texture2D'WEP_RepairPack_1p.Textures.T_RepairTool_Emi' ReferencedTextures[2] = Texture2D'WEP_RepairPack_1p.ALT_Red.WEP_RepairTool_DIF_Red' ReferencedTextures[3] = Texture2D'WEP_RepairPack_1p.Textures.WEP_RepairTool_SPC_Yellow' } Expressions[13] = { Expressions[2] = MaterialExpressionTextureSampleParameter2D'WEP_RepairPack_1p.ALT_Red.MAT_RepairTool_1p_Red.MaterialExpressionTextureSampleParameter2D_0' Expressions[3] = MaterialExpressionTextureSampleParameter2D'WEP_RepairPack_1p.ALT_Red.MAT_RepairTool_1p_Red.MaterialExpressionTextureSampleParameter2D_2' Expressions[6] = MaterialExpressionTextureSampleParameter2D'WEP_RepairPack_1p.ALT_Red.MAT_RepairTool_1p_Red.MaterialExpressionTextureSampleParameter2D_1' Expressions[7] = MaterialExpressionVectorParameter'WEP_RepairPack_1p.ALT_Red.MAT_RepairTool_1p_Red.MaterialExpressionVectorParameter_0' Expressions[11] = MaterialExpressionTextureSample'WEP_RepairPack_1p.ALT_Red.MAT_RepairTool_1p_Red.MaterialExpressionTextureSample_0' } CachedExpressionData = BlendMode = BLEND_Opaque (0) OpacityMaskClipValue = 0.333 CollectedTextureParameters[3] = { CollectedTextureParameters[0] = { Texture = Texture2D'WEP_RepairPack_1p.ALT_Red.WEP_RepairTool_DIF_Red' Name = Diffuse Group = None } CollectedTextureParameters[1] = { Texture = Texture2D'WEP_RepairPack_1p.Textures.WEP_RepairTool_SPC_Yellow' Name = Specular Group = None } CollectedTextureParameters[2] = { Texture = Texture2D'WEP_RepairPack_1p.Textures.WEP_RepairTool_Nrm' Name = Normal Group = None } } CollectedScalarParameters[0] = {} CollectedVectorParameters[1] = { CollectedVectorParameters[0] = { Value = { R=0.5, G=3, B=0.2, A=1 } Name = None Group = None } } FlattenedTexture = None MobileBaseTexture = None MobileNormalTexture = None bUseMobileSpecular = false MobileSpecularPower = 16 MobileSpecularMask = MSM_Constant (0) MobileMaskTexture = None TextureStreamingData[0] = {}