TwoSided = false bDisableDepthTest = false bIsMasked = false ReferencedTextures[2] = { ReferencedTextures[0] = Texture2D'WEP_Frag_Grenade_3p.Textures.T_Frag_grenade_3P_SPC' ReferencedTextures[1] = Texture2D'WEP_Frag_Grenade_3p.Textures.T_Frag_grenade_3P_DIF' } Expressions[11] = { Expressions[0] = MaterialExpressionTextureSampleParameter2D'WEP_Frag_Grenade_3p.Materials.MAT_Frag_Grenade.MaterialExpressionTextureSampleParameter2D_0' Expressions[1] = MaterialExpressionTextureSampleParameter2D'WEP_Frag_Grenade_3p.Materials.MAT_Frag_Grenade.MaterialExpressionTextureSampleParameter2D_2' Expressions[7] = MaterialExpressionVectorParameter'WEP_Frag_Grenade_3p.Materials.MAT_Frag_Grenade.MaterialExpressionVectorParameter_0' } CachedExpressionData = BlendMode = BLEND_Opaque (0) OpacityMaskClipValue = 0.333 CollectedTextureParameters[2] = { CollectedTextureParameters[0] = { Texture = Texture2D'WEP_Frag_Grenade_3p.Textures.T_Frag_grenade_3P_DIF' Name = Diffuse Group = None } CollectedTextureParameters[1] = { Texture = Texture2D'WEP_Frag_Grenade_3p.Textures.T_Frag_grenade_3P_SPC' Name = Specular Group = None } } CollectedScalarParameters[0] = {} CollectedVectorParameters[1] = { CollectedVectorParameters[0] = { Value = { R=10, G=4, B=0.15, A=1 } Name = None Group = None } } FlattenedTexture = None MobileBaseTexture = None MobileNormalTexture = None bUseMobileSpecular = false MobileSpecularPower = 16 MobileSpecularMask = MSM_Constant (0) MobileMaskTexture = None TextureStreamingData[0] = {}