TwoSided = false bDisableDepthTest = false bIsMasked = false ReferencedTextures[1] = { ReferencedTextures[0] = Texture2D'WEP_Frag_Grenade_3p.ALT_HeavyAP.T_Frag_grenade_DIF_GreenRed_3p' } Expressions[5] = { Expressions[0] = MaterialExpressionTextureSampleParameter2D'WEP_Frag_Grenade_3p.ALT_HeavyAP.MAT_WEP_HeavyAP_3p.MaterialExpressionTextureSampleParameter2D_3' Expressions[3] = MaterialExpressionVectorParameter'WEP_Frag_Grenade_3p.ALT_HeavyAP.MAT_WEP_HeavyAP_3p.MaterialExpressionVectorParameter_6' } CachedExpressionData = BlendMode = BLEND_Opaque (0) OpacityMaskClipValue = 0.333 CollectedTextureParameters[1] = { CollectedTextureParameters[0] = { Texture = Texture2D'WEP_Frag_Grenade_3p.ALT_HeavyAP.T_Frag_grenade_DIF_GreenRed_3p' Name = Diffuse Group = None } } CollectedScalarParameters[0] = {} CollectedVectorParameters[1] = { CollectedVectorParameters[0] = { Value = { R=10, G=4, B=0.15, A=1 } Name = None Group = None } } FlattenedTexture = None MobileBaseTexture = None MobileNormalTexture = None bUseMobileSpecular = false MobileSpecularPower = 16 MobileSpecularMask = MSM_Constant (0) MobileMaskTexture = None TextureStreamingData[0] = {}