Parent = MaterialInstanceConstant'wep_smg_1p.Materials.MAT_WEP_SMG_Display' ScalarParameterValues[1] = { ScalarParameterValues[0] = { ParameterInfo = ParameterValue = 0.5 ParameterName = SCAL_Specular } } TextureParameterValues[3] = { TextureParameterValues[0] = { ParameterInfo = ParameterValue = Texture2D'wep_smg_1p.ALT_TCN4.WEP_display_generic_spec' ParameterName = TEX_Specular } TextureParameterValues[1] = { ParameterInfo = ParameterValue = Texture2D'wep_smg_1p.ALT_TCN4.tech_device_display' ParameterName = Screen_Main } TextureParameterValues[2] = { ParameterInfo = ParameterValue = Texture2D'wep_smg_1p.ALT_TCN4.tech_device_display_warning' ParameterName = Screen_Warning } } VectorParameterValues[9] = { VectorParameterValues[0] = { ParameterInfo = ParameterValue = { R=1, G=1, B=0, A=1 } ParameterName = Scale_Clouds } VectorParameterValues[1] = { ParameterInfo = ParameterValue = { R=0.3, G=-0.35, B=0, A=1 } ParameterName = Ammo_Pool_Location } VectorParameterValues[2] = { ParameterInfo = ParameterValue = { R=0, G=-0.05, B=0, A=1 } ParameterName = Warning_Ammo_Clip_Location } VectorParameterValues[3] = { ParameterInfo = ParameterValue = { R=0.3, G=-0.35, B=0, A=1 } ParameterName = Warning_Ammo_Pool_Location } VectorParameterValues[4] = { ParameterInfo = ParameterValue = { R=0, G=-0.05, B=0, A=1 } ParameterName = Ammo_Clip_Location } VectorParameterValues[5] = { ParameterInfo = ParameterValue = { R=0.7, G=1.5, B=0, A=1 } ParameterName = Ammo_Clip_Scale } VectorParameterValues[6] = { ParameterInfo = ParameterValue = { R=0.7, G=1.5, B=0, A=1 } ParameterName = Warning_Ammo_Clip_Scale } VectorParameterValues[7] = { ParameterInfo = ParameterValue = { R=1.5, G=3.2, B=0, A=1 } ParameterName = Warning_Ammo_Pool_Scale } VectorParameterValues[8] = { ParameterInfo = ParameterValue = { R=1.5, G=3.2, B=0, A=1 } ParameterName = Ammo_Pool_Scale } } BasePropertyOverrides = StaticParameters = RuntimeVirtualTextureParameterValues[0] = {} FontParameterValues[0] = {} FlattenedTexture = None MobileBaseTexture = None MobileNormalTexture = None bUseMobileSpecular = false MobileSpecularPower = 16 MobileSpecularMask = MSM_Constant (0) MobileMaskTexture = None TextureStreamingData[0] = {}